Feature Configuration
Cafe
Cafe rewards, invitation tickets, student lists, second cafe, and patting settings.
Cafe automation mostly collects rewards and manages affection. It is low-risk, but invitation strategy still affects training targets.
| Option | Purpose |
|---|---|
| Collect rewards | Collect cafe income |
| Use invitation ticket | Invite students by configured strategy |
| Allow outfit change | Include alternate outfits in invite flow |
| Enable second cafe | Enable cafe 2 settings |
| Pat count | Higher count reduces misses but takes longer |
Student List
Invite modes include student name, highest affection, lowest affection, and favorite students. For fixed training targets, use student names and maintain the list.
Targeted Affection Strategy
Legacy guidance still applies:
| Goal | Method |
|---|---|
| Invite a target student | Use invite-by-name, or favorite only the target student and use favorite-student invite |
| Pat a target student multiple times per day | Configure both cafe 1 and cafe 2 for the target; disable automatic invitation-ticket use; enable the related cafe invitation tasks in Scheduler |
| Reduce wrong invites | Avoid long candidate lists; confirm whether alternate outfits are allowed |
To maximize one student's affection, configure cafe, lessons, and crafting together: cafe handles pats and invitations, lessons target the student when possible, and crafting prioritizes preferred gifts.